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Weiteres Steam-Update

Begonnen von APC|Aragorn, 11.01.2005, 11:46:41

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APC|Aragorn

Über Steam ist wieder einmal ein Steam-Update verfügbar.
Diesmal wurde Codeoptimierung betrieben und sollte das Spielen flüssiger gestalten.

Changelog:
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    Source Engine[/li][li] Improved the performance of writing out save games. This will reduce the pause when you pass over an autosave trigger in Half-Life 2, or when you press the quicksave button[/li][li]Improved the performance of writing out the thumbnail image for save games. This will also reduce the pause when passing over an autosave trigger or pressing the quicksave button[/li][li]Increased cache memory usage for machines that have greater than 512MB of physical memory. This will reduce hitching due to cache thrashing.[/li][li]Optimized the sound cache manager, which will reduce hitching as a result of sound cache thrashing[/li][li]Minor optimization to the world renderer and world collision[/li][li]Minor optimization to the way that asynchronous sound files are loaded[/li][li]Optimized the way that sounds were loaded that are trigged by acting sequences[/li][li]Optimization to reduced the number of times model sequences are iterated on per frame[/li][li]Fixed rcon packet bug that was accepting negative packet lengths[/li][li]Fixed rcon server failing on server restart

    Half-Life 2[/li][li]Weapon script files are preloaded at startup, instead of when they are accessed. This will reduce some hitches while playing Half-Life 2

    Linux Server[/li][li]Added "-pidfile" command line argument to output a pid file on startup

    Condition Zero[/li][li]Fixed "Your server is out of date Please update and restart" error[/li][/list]
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